Xinyue Yang, Master Thesis 2020
„Word to World“ uses new technologies such as speech recognition and natural language processing to transform spoken words into dynamic visual worlds in real time. ...
Lou Siyu, Master Thesis 2020
SHAPE OF GESTURE tries to catalogue the hand gestures that are widespread in our daily lives and use them to interact with smart products. When ...
Alissa Wolter, Master Thesis 2020
The goal of my work was to demystify the term „artificial intelligence“. The result of my master‘s thesis is a compact, interactive exhibition entitled „Understanding ...
Dominic Eger Domingos, Bachelor Thesis 2020
50 scissors tell countless stories: what they are made for, what makes them stand out and what you can learn from them. My study ...
Alissa Wolter, Bachelor Thesis 2019
Moodable is an interactive lamp that can be adapted to various situations. The light quality can be changed by a simple and intuitive motion: opening ...
Anna Schäffner, Bachelor Thesis 2019
My project explores the interaction of physical objects and digital environments. First prototypes investigate to what extent digital representations of our analog world can be ...
Enzo Zak Lux, Bachelor Thesis 2019
Being able to judge the effect of physical colour is essential for designers. This is why an interactive colour laboratory was created. The basic ...
Yi-Ting Chen, Master Thesis 2019
The project “Hacko” derives its name from “hackable objects“. Inspired by the design hackings in our daily life, this project aims to create an infrastructure ...
Simon von Schmude, Master Thesis 2019
Swarms found in nature prove their potential to solve various problems time and time again, doing so at many scales and in many locations: ...
Prak Piakot, Master Thesis 2019
„Revier“ is a flexible storage system for clothes. Designed as an alternative to the conventional wardrobe, it is mobile, light and modular. Revier combines drying, ...